Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Status update

Add Comment! By David Rosen on August 22nd, 2008

I spent the last month or so gathering the Wolfire team together in one physical place, and finishing up some side projects. We will be ready to go full-time on Lugaru 2 on September 1st! I graduated from college, so there will be no more delays due to schoolwork; I am going to work on Lugaru 2 all day every day until it is done.

3D Acoustics

Add Comment! By David Rosen on May 17th, 2008

I wrote a paper about my 3D acoustics research, with a lot of pictures and videos (including giant explosions). You can find it here!

Movement Evolution

Add Comment! By David Rosen on May 16th, 2008

I tried evolving new kinds of movement in 3D humanoid characters. There has been a lot of research on dynamic humanoid walking controllers, but what about crawling? Or breakdancing?

Link to youtube video...

Controlled Intersections

Add Comment! By David Rosen on May 16th, 2008

I have been working on ways to improve the intersections between different objects. The examples shown here demonstrate automatic ambient occlusion and weathering effects as well as one kind of geometry deformation.

Real skeletal animation

Add Comment! By David Rosen on April 29th, 2008

I extended the physics engine to support ligament and muscle constraints, and then attached them to a skeleton model to demonstrate how the shoulder joint works.

Link to youtube video.