Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Low Light Combat Launch

Add Comment! By Cameron Morris on July 21st, 2021


Our New Game is Out Now!

We are thrilled to announce our brand new 100% free experience, Low Light Combat. Long time Wolfire fans might recognise that name but this multiplayer shooter was developed from the ground up in the cutting edge Unreal Engine 5.

In Low Light Combat light is your only weapon. Matches take place during a rapidly changing day and night cycle, meaning your fast paced fights quickly become tense and thrilling battles of wit. In LLC, your health, ammo, and stamina are all tied to a single resource: Time. That means everything from firing your weapon and taking damage, to sprinting and shining your flashlight will all deplete your time. To replenish your time you must either defeat other players, or touch the reactor found in the middle of the map. But you must act fast because time... is fleeting.

We developed this project in one month and there are a couple reasons for this. We wanted to see what was possible with the new Unreal Engine 5. We wanted to push ourselves to create something fun without taking too much time away from other projects. But mostly we wanted to give the Wolfire community an exciting and unique multiplayer experience at no cost whatsoever!

LLC is also completely open source, so if you want to dive headfirst into the project file and learn how we did what we did, you can do so. Regardless of if you're a big name developer or a hobbyist programmer, any and all can learn from Low Light Combat. You can download the source code here!

The game is available right now on Steam and Itch.io.



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Wolfire Monthly Update - July 2021

Add Comment! By Cameron Morris on July 5th, 2021


Summer Sale

It’s finally summer which means it's saving time! You can now get all Wolfire games, including Receiver 2 and Overgrowth, at discounted prices as part of the summer sale. But act fast because the sale ends on the 8th of July! If there is a game of ours that you’ve been wanting to try, now is the time to complete your Wolfire collection!

R1 Workshop

Overgrowth Map Jam April 2021

Now that the results are in, we wanted to let you all know that the latest Overgrowth Map Jam was one of our most exciting yet! For those who don’t know, this is a recurring event in the Wolfire community that encourages people to create an Overgrowth map that fits the Jam’s themes. Map creators submit their maps and then the community votes for their favourite. These events are great fun and go a long way to bring the Wolfire community together and to foster creativity.

This Jam’s themes were ‘Ragdoll’ and ‘Stealth’! Map creators took one or both of these themes and created some amazing Overgrowth maps that you can play right now. On top of that we continued the tradition of streaming the maps live on our Twitch channel and an edited down version of that VOD is available to watch on our YouTube channel.

Compound Posters

We have really loved everyone’s reactions to the compound in Receiver 2. A lot of love and hard work went into creating it and the fact that fans have been enjoying exploring, training and hanging out there has been so fun to see.

One of our favourite things about the compound were the in-universe posters that decorate some of the walls. The designs created by Aubrey are so compelling and fit the themes and mood of Receiver 2 so well that we wanted to give you, the fans, a chance to own them. Right now you can purchase any and all of the Receiver 2 compound posters in the Wolfire Games merch store. And of course if posters aren’t your thing, the store has plenty of other Wolfire merch including t-shirts, phone cases and stickers.

R1 Sale

Upcoming Content

We are so excited to share with you all the things we are working on behind the scenes but that will have to wait a little longer. In the meantime, keep an eye on our socials and make sure you are following our YouTube and twitch channels for some fun video content. We appreciate all the support form the Wolfire community and we hope to bring some awesome stuff to you in the future.



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Regarding the Valve class action

Add Comment! By David Rosen on May 6th, 2021

Dear gamers and game developers,

I would like to explain why Wolfire Games is seeking to represent game developers in a class action suit against Valve Corporation. I felt that I had no choice, because I believe gamers and game developers are being harmed by Valve's conduct. While I am taking on significant personal risk, I am not doing this for personal gain. If there’s any monetary recovery, it will be distributed to all developers and gamers in the class.

I did not set out with the goal of suing Valve, but I have personally experienced the conduct described in the complaint. When new video game stores were opening that charged much lower commissions than Valve, I decided that I would provide my game "Overgrowth" at a lower price to take advantage of the lower commission rates. I intended to write a blog post about the results.

But when I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM. This would make it impossible for me, or any game developer, to determine whether or not Steam is earning their commission. I believe that other developers who charged lower prices on other stores have been contacted by Valve, telling them that their games will be removed from Steam if they did not raise their prices on competing stores.

While talking to other developers about problems that they were having with Steam, they kept referring to it as a "monopoly," and saying that there was nothing that we could do. I wondered, has anyone actually checked if Valve is obeying antitrust law? So I consulted with legal experts, which eventually culminated in the complaint.

As the dominant platform, when developers list their games on multiple PC stores, the majority of their sales will come through Steam. I believe this makes most developers afraid that if they don't sell on Steam, they will lose the majority of their revenue. To those developers, avoiding Steam would add unacceptable risk to the already high risk of game development in general. I believe that most developers have little or no choice but to sell on Steam and do as they're told by Valve.

I believe that businesses are free to do whatever they want within the law. However, once a company reaches a certain level of power over an entire market, the antitrust laws forbid those companies from distorting competition. I believe that Valve is taking away gamers' freedom to choose how much extra they are willing to pay to use their platform. I believe they are taking away competing stores' freedom to compete by taking advantage of their lower commission rates. I believe they are taking away developers' freedom to use different pricing models.

In my opinion, this is part of why all competing stores have failed. This suit insists that Valve stop interfering with pricing on other stores, and allow gamers and developers to make their own decisions. That’s why I joined the lawsuit.

Sincerely,
David Rosen

Receiver 2 One Year Anniversary

Add Comment! By Jack Morris on April 15th, 2021


Happy Birthday to Receiver 2!

We can hardly believe it's been an entire year since we launched Receiver 2, but as of today R2 is officially a full year old. We wanted to take a moment to say thanks to our incredible community for all the love and support we've received (heh) since the game launched. Because of you the game current sits proudly on Steam with "very positive" reviews, we're practically drowning in awesome fan art and hilarious memes, and we even won an award!

So, from all of us here at Wolfire, thank for your overwhelming support. Here's to another year of Receiver 2!

Anniversary Sale

But that's not all, to celebrate the anniversary Receiver 2 is on sale until the 21st of April so if you haven't picked it up yet, now's your chance to snag it at a lower price than normal!

But THAT'S not all, you can also get free US shipping on ANY order in the Wolfire Merchandise Store until the 21st by using code R2BIRTHDAY at checkout, this includes the Receiver 2 Compound posters we launched recently!



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Receiver 2 Compound Update

Add Comment! By Cameron Morris on March 4th, 2021


Receiver 2 Compound Update

We here at Wolfire have been hard at work on this compound update for months and we are so excited for you to finally experience it. This is by far the biggest addition to the game since launch!

If you have mastered all the ranks of the Receiver 2’s story mode or just need a break from tape hunting, you can now explore the brand new Receiver compound. This isn’t just a place for you to relax though, This compound is packed with new ways to improve your skills, gain knowledge, and prepare for the coming threat!

R2 Achievements

Whether you want to improve your aim before facing the turrets and drones in the dreaming or you just want to prove you're a deadeye with every gun, the live firing range is the first place you’ll want to head in the compound. This training ground allows you to use every gun uninterrupted by the threat.

R2 Achievements

Next you’ll want to head to the Challenge Dome. This area is where Receivers can compete in firing challenges, these are the ultimate tests of precision and speed.

R2 Achievements

But of course, firearms are only half of what makes up Receiver 2. This compound also contains many secrets and lore documents that are waiting to be found. Explore the sprawling compound, find these clues and maybe you will be closer to discovering the truth about the threat.

We would absolutely love to hear about your experiences at the Receiver 2 compound so jump in and get exploring!



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