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3D Acoustics

I wrote a paper about my 3D acoustics research, with a lot of pictures and videos (including giant explosions). You can find it here!

6 Responses to “3D Acoustics”

  1. NovaNoah Says:

    Good god, Another update?

    This is getting out of hand.

    YAYSRUMZ!!

  2. Nuky Says:

    Does this mean that headphone sales will sky-rocket? =D

  3. maxwelldoggums Says:

    Wow, In my programming experience, I never understood sound and the behavior of waves well enough to do anything but pan the sound from speaker to speaker, Great work David, you could make some serious Crisis level stuff here!

  4. alethiophile Says:

    Very cool. Though having to invest in headphones/farther-apart speakers is a pain. I assume this won’t badly mess up sound from non-ideal speakers?

  5. David Says:

    You can listen to the examples and find out :) You will miss out on the locational audio with mono speakers (or close stereo), but still get all of the reflections and diffraction and other effects.

  6. Nuky Says:

    I found it worked very well without headphones, surprisingly.

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