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Overgrowth 1.4 - Drika's story and modding improvements

August 1st, 2019

We released a 1.4 update for Overgrowth back in January! We didn't post about it here because we were having trouble with the blog system, and were too focused on our new game to work on that. It's finally fixed now, though, as one step in the process of preparing our new website! I'm sorry it ...

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Overgrowth Beta 6 - The Final Beta!

October 4th, 2017

We have now released our final beta version! This version features the new story mode, and is feature-complete -- we just need a couple weeks of final testing before we exit beta and release Overgrowth 1.0. At that point we will continue to support Overgrowth, using the 1.x version scheme, while exploring ideas of what to make next! Here ...

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Overgrowth Beta 5 video changelog

September 6th, 2017

Here is the new Overgrowth Beta video! Don't forget that you can help support us, try out our beta (such as the one in the video), and chat with other people in early access in the Secret Preorder Forum by purchasing Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow us on Twitter at ...

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Previous two weeks in Overgrowth - Late August

August 31st, 2017

Project Status: Over the past few weeks, we did a test pass on Beta 5, and are almost ready to release it -- just have to finish up the video. Beta 6 is almost ready to begin its test pass, and is likely to be the last beta that we release before we leave early access. Gameplay testing is going well ...

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Previous Week in Overgrowth - Mid August

August 14th, 2017

Project Status: The previous week has been particularly full of progress on all fronts. We finished an initial test pass on Beta 5. We will have it ready early this week on the 'advanced_testing' Steam branch, for the community to test out before making it live for everyone. We have determined almost all of the scope we want to include ...

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Previous month in Overgrowth - early August

August 7th, 2017

Project Status: Over the last month, we released the hotfix for Beta 4, resolved many bugs, and completed most of the new Overgrowth campaign. We're now working on an internal gameplay test pass. This is the "over the shoulder" kind of testing, where we find a lucky person who either hasn't played Overgrowth, or has only played the ...

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Previous two weeks in Overgrowth - Early July

July 8th, 2017

Project Status: Yesterday, we finally put the lid on bug fixes and got Beta 4 out the door. There's a few small things we are going to hotfix very soon, but they should not impact many people. We've been spending the last two weeks on bug fixes and continuing to polish the new Overgrowth campaign. This means doing ...

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