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Happy Alpha Day! Alpha 6 is here!

December 22nd, 2008

Hey guys, we are continuing our experiment with open development. So far it's been a success! It's Monday, so as promised: another week, another alpha. Per tradition, it has been posted in the secret preorder forum. Here's what's new! - David made some improvements on the way the Phoenix Engine handles the sky and shadows. Look for ...

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Overgrowth Alpha 5 unleashed!

December 17th, 2008

Hey guys, you can get the fifth weekly alpha of Overgrowth in the usual place! If you haven't preordered yet, I hear that this week is the best week to preorder Overgrowth. New this week are a bunch of new models, textures and art from Aubrey. We will probably be showing them off soon in dedicated blog posts with ...

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Overgrowth Alpha 4 Unleashed!

December 8th, 2008

Hey guys, continuing with our experiment in weekly builds, we have launched the latest weekly alpha to SPF: Alpha 4. New in this week's build are sweet static shadows. We've also made a lot of progress on the net code. Finally, we are working on the new console and a chat window. The chat window at the bottom ...

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Overgrowth Weekly Alpha

December 1st, 2008

Hey guys, we have just posted this week's Overgrowth Alpha, bringing us up to week 2! There is a lot of new stuff that's been covered on the blog recently (be sure to subscribe) and, of course, a little bit that hasn't. ;) The big changes are with the terrain rendering engine, bringing sweet shadows and higher detail ...

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Announcing Weekly Alphas!

November 25th, 2008

Hey guys, we are going to be trying something new: weekly alphas! No exceptions. Every week, we are going to release a new build to SPF. Whether it's ready or not. We feel that this open development is a great way to smooth out compatibility issues early on, get feedback to make the game as good as possible, and ...

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Alpha Testing / Join our Facebook group!

October 24th, 2008

Hey guys. We recently made a Facebook page for Overgrowth with a bunch of new concept art, some videos, and music! Here's the deal: Once we get 500 fans on the page, ready or not, John is going to grab the latest build, call it Alpha 1, and we're going to start alpha testing in SPF!

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