Hey guys, we have just posted this week's Overgrowth Alpha, bringing us up to week 2! There is a lot of new stuff that's been covered on the blog recently (be sure to subscribe) and, of course, a little bit that hasn't. ;) The big changes are with the terrain rendering engine, bringing sweet shadows and higher detail terrain (although the highest detail has yet to come).
- New sky
- Sweet terrain shadows
- Higher detail terrain
- Ambient occlusion
- More objects, including new rocks, a joshua tree, and a small bush.
- Instead of a single floating cube, there is now a nice little scene Aubrey whipped up using Phillip's editor.
More notes in the secret preorder forum, and of course, that's where you can find the download links.