Overgrowth a198 video changelog
March 19th, 2013
Here is the new Overgrowth alpha video! Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire. document.getElementById ...
High-quality text rendering
March 18th, 2013
I was just working on some text rendering for the arena intro and outro (which should be in tomorrow’s alpha video), and thought I would share how we handle that problem in Overgrowth. Almost every game uses text of some kind, but since most indie game programmers are not typography experts, there are a number of pitfalls that we ...
Low-Light Combat Art Asset Overview
March 14th, 2013
We recently made a charity jam game called Low-Light Combat. In this jam, I wanted to try cutting out the most time-consuming steps of the traditional art asset workflow, to see if it would make any real difference in the final product. Because there were a lot of textured 3D models, I spent the majority of my time editing UV ...
Announcing "Low Light Combat"
March 7th, 2013
Last week we participated in the Mojam 2 charity drive, and created a stealth deathmatch game called "Low Light Combat". Thanks to everyone who donated, and everyone who cheered us on in the live streams! Here's a video showing the results: Be sure to watch it in HD! If you've preordered Overgrowth, or donated to Mojam 2, then ...
David and Aubrey are streaming in the Humble Bundle Mojam 2
February 21st, 2013
It's that time of year again and David and Aubrey are live-streaming for charity in the second Mojam game jam for the next 70 hours. Tune in below or on the Humble Bundle Mojam website! Watch live video from wolfiredavid on www.twitch.tv Watch live video from wolfireaubrey on www.twitch.tv To access the games when they ...
Overgrowth a197 video changelog
February 7th, 2013
Here is the new Overgrowth alpha video! Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire. document.getElementById ...
Overgrowth a196 changelog
January 28th, 2013
Here are the major changes for Overgrowth alpha 196: Removed MSVC 2005 dependencies to fix "side by side configuration" errors Fixed all known unicode errors and removed unicode warning Fixed Angelscript caches not updating when include files are changed Fixed Awesomium keyboard input Removed last remaining ODE dependency Fixed shader preprocesser issue with baked imposters Fixed crash when loading a ...