Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Overgrowth a197 video changelog

Add Comment! By David Rosen on February 7th, 2013

Here is the new Overgrowth alpha video!

Don't forget that you can help support us, try out our alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire.

Be sure to watch it in HD!

The features highlighted in the above video are as follows (as well as some that didn't make it into the video):

  • Added arena level with progressive difficulty
  • Added arena level to campaign menu
  • Added GPU character skinning
  • Scripts can attach items to characters
  • Split challenge level and versus mode scripts off from level script
  • Level scripts can use string message passing instead of function calls
  • Added transparent placeholder objects
  • Added placeholder and pathpoint objects to spawner utility tab
  • Added alt-drag copy support to connectable objects
  • Fixed Mac crash when loading levels with groups
  • Fixed Windows zlib.dll issue (error 0xc0150002)
  • Fixed Linux SSE memory alignment issue
  • Fixed deleting characters during combat
  • Fixed shader live update
  • Fixed object parameter saving and loading

Thanks as always for all the support! See you guys in IRC and the forums.

If you liked this video, be sure to subscribe to our YouTube channel.

Also, feel free to support us by preordering Overgrowth!