In this Overgrowth Art Asset Overview, I show off the new arena I'm working on and talk a bit about the process of making it. I'm pretty excited with where we're at with Overgrowth, and I'm especially happy that there are no major hurdles in sight for us getting the game to beta.
The Game Developer Conference is happening this week here in San Francisco, so there are a lot of cool people and indie friends in town showing off their latest projects. I'm going to be giving a talk at Lost Levels, which I think is going to be one of the most interesting parts of GDC this year. It's free, so come check it out if you get a chance! If you have an IGS pass, you can also check out David's talk as part of the Indie Soapbox.
Be sure to watch it in HD!
Next time I will talk a bit about 2d/3d integration, and why I think it will be useful for Overgrowth. Follow our Twitter feed at @wolfire for realtime updates!