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Overgrowth Alpha 97

Add Comment! By Jeffrey Rosen on September 21st, 2010

Here is what is new in Overgrowth in the 97th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are some of the latest highlights from the SVN repository.

  • Fixed Mac crash when kicking
  • Added four sweep reactions
  • Added status_keyframes so fallen poses conform to ground
  • New inverse kinematics for feet and hands
  • Feet move closer together on slopes
  • Lots of animation optimizations
  • Character skinning uses SSE optimizations
Spin kick v1.0
Sweet sweep. Sweep v1.0!

Thanks as always for all the support! See you guys in IRC and the forums.