Overgrowth Alpha 67
Add comment!February 23rd, 2010
Here is what is new in Overgrowth in the 67th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Here are a few highlights from the source repository:
- Some Awesomium fixes for Snow Leopard
- Added right-click substitute key to config.txt (key[rclick])
- Improved integration of group editor with animation editor
- Added synced animation groups
- AngelScript errors now show filenames
- Fixed occasional crash on quit
- Exposed slow motion layers to scripting
- Exposed non-looping animations to scripting
- More robust scripting live update
- More efficient character skinning
- Added hardware queries and benchmarks
- Added optional online hardware report
- Player can kick the other rabbit
Thanks as always for all the support! See you guys in IRC and the forums.