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Overgrowth Alpha 67

Add Comment! By Jeffrey Rosen on February 23rd, 2010

Here is what is new in Overgrowth in the 67th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are a few highlights from the source repository:

  • Some Awesomium fixes for Snow Leopard
  • Added right-click substitute key to config.txt (key[rclick])
  • Improved integration of group editor with animation editor
  • Added synced animation groups
  • AngelScript errors now show filenames
  • Fixed occasional crash on quit
  • Exposed slow motion layers to scripting
  • Exposed non-looping animations to scripting
  • More robust scripting live update
  • More efficient character skinning
  • Added hardware queries and benchmarks
  • Added optional online hardware report
  • Player can kick the other rabbit
Overgrowth Alpha 67
Robbert sidekicking his sidekick.

Thanks as always for all the support! See you guys in IRC and the forums.