New Overgrowth alpha released

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February 23rd, 2009

Here is what is new in Overgrowth this week...

Please read our fancy FAQ.


As usual, we have fixed a number of bugs, tweaked some stuff, and implemented some new features. Aubrey has created even more art. We have included a number of new models and textures this week.

Robed Statue

There is not a whole lot to show this week as Phillip has been hard at work on a lot of under the hood changes necessary for the upcoming animation editor. Combat is on the horizon. :)

Going through our svn code logs the past week, here are a few highlights:

- a few optimizations
- fixed some bugs
- better terrain heightmap simplification
- improved paintbrush tool (auto-places objects for easy plant placing)
- working on new editors
- group scaling improvements

We have been neglecting our fancy new Trac system a little, but it has been really useful. Please keep the reports coming! Also, feel free to submit feature requests in it as well (just make sure to mark them as enhancement).

Thanks as always for all the support! Especially Jo-Shadow who recently sent us a Subway gift card. ;)