Overgrowth a187 video changelog
July 23rd, 2012
Here is the new weekly Overgrowth alpha! We didn't make an alpha video this week, but Aubrey made an art asset overview featuring a new challenge level. Note that the level is not currenty accessible in the alpha, but will be able to be downloaded via Anton's Main Menu mod (which can be installed easiest with SUMLauncher) Don ...
Overgrowth a186 video changelog
July 16th, 2012
Here is the new weekly Overgrowth alpha video! Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire ...
Overgrowth a185 video changelog
July 9th, 2012
Here is the new weekly Overgrowth alpha video! Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire ...
Overgrowth a184 changelog
July 2nd, 2012
This week I added save files to store the player's scores and awards on each level. There's no UI for this yet, but it's a big step towards adding persistent goals for the challenge levels. I also changed team loyalties into editable parameters, so that character types are no longer locked to specific teams. This should give ...
Overgrowth a183 video changelog
June 25th, 2012
Here is the new weekly Overgrowth alpha video! Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire ...
Overgrowth a182 changelog
June 11th, 2012
This week I focused on going through all the recent bug reports, and fixing as many as possible. I would like to get back to gameplay soon, but need to make sure that the game is working for most people! Here are the changes for Alpha 182: Fixed Windows bug with paths that contain spaces Updated SIGAR for better hardware ...
Overgrowth a181 changelog
June 4th, 2012
This week I got caught up in the task of converting the background thread pool to a background worker process pool, and that ended up taking too long to get any major visible changes in. I think this is the last technical feature I'll work on for a while though, so I can focus on higher-level gameplay! I will ...