This week I added some new pottery to Overgrowth (which you can preorder here). The pottery will be useful for general props in a lot of areas of the game, but I also wanted to make sure I had enough to stock a shop, in case we want to include that. I may end up doing some alternate paint designs for these, but combined with some existing pots models, I think this is enough variety for now.
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I also worked on some modular signs, and a generic tarp. Although these assets are not very exciting on their own, they can be recombined with existing assets to make more unique settings. I would like to have a good balance of large premade assets, and smaller modular assets so that there can be a lot of variety and flexibility in the models that ship with the game. This will be useful for me as a level designer, but also anyone who wants to mod the game!
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