Overgrowth Alpha 93
Add comment!August 24th, 2010
Here is what is new in Overgrowth in the 93rd weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Here are a few highlights from the source repository:
- Added rigid body joint constraint support in Blender
- Added joint constraints to new rabbit skeleton
- Fixed shader error recovery
- Testing support for noisy shadow edges
- Added new rabbit rig controls
- Fixed animation export translation problem
- Added Blender animation control panel
Thanks as always for all the support! See you guys in IRC and the forums.