Overgrowth Alpha 93

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August 24th, 2010

Here is what is new in Overgrowth in the 93rd weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are a few highlights from the source repository:

  • Added rigid body joint constraint support in Blender
  • Added joint constraints to new rabbit skeleton
  • Fixed shader error recovery
  • Testing support for noisy shadow edges
  • Added new rabbit rig controls
  • Fixed animation export translation problem
  • Added Blender animation control panel
Overgrowth Alpha 93
Testing out simplified posing

Thanks as always for all the support! See you guys in IRC and the forums.