Overgrowth Alpha 79

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May 18th, 2010

Here is what is new in Overgrowth in the 79th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are a few highlights from the source repository:

  • Added joint weights to keyframes
  • Added weighting toggle to editor ribbon
  • Partial ragdoll animations
  • Continuous animation->ragdoll velocity
  • Starting to test Recast/Detour pathfinding
Overgrowth Alpha 79
Joint weights

Thanks as always for all the support! See you guys in IRC and the forums.