Overgrowth alpha 53

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November 16th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are a few highlights from the source repository:

- Added rigged ragdolls
- Added character shadows
- Added benchmarking commands
- Added skeleton saving / loading
- Fixed texture lod
- Bug fixes

(reminder, summoning rigged ragdolls is alt-r or option-r)

Overgrowth alpha 53
Doing some profiling

Thanks as always for all the support! See you guys in IRC and the forums.