Overgrowth Alpha 26

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May 12th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!

Overgrowth

Aubrey has committed a bunch of new art this week, and I've included all of that in the alpha.

Here's a few highlights from the source repository:
- Better ragdolls
- Initial inspector UI
- Sound scripting
- Better ambient occlusion
- WebKitten now has a Trac bug report button (thanks to Jo-Shadow for the patch)
- Slow motion sound shifting
- Decal editor
- Rabbot is back
- Alpha menu key entering improvements
- Bug fixes

Also, on a meta note, I've noticed that these alpha posts are pretty lame. They get like 1/10 as many comments as our other daily posts. Does anyone have any suggestions to make them better? I am thinking of maybe portraying some screenshots of the best user created content of the week. Would that be interesting? Suggestions are welcome.

Thanks as always for all the support! See you guys in IRC and the forums.