Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Aubrey has committed a bunch of new art this week, and I've included all of that in the alpha.
Here's a few highlights from the source repository:
- Better ragdolls
- Initial inspector UI
- Sound scripting
- Better ambient occlusion
- WebKitten now has a Trac bug report button (thanks to Jo-Shadow for the patch)
- Slow motion sound shifting
- Decal editor
- Rabbot is back
- Alpha menu key entering improvements
- Bug fixes
Also, on a meta note, I've noticed that these alpha posts are pretty lame. They get like 1/10 as many comments as our other daily posts. Does anyone have any suggestions to make them better? I am thinking of maybe portraying some screenshots of the best user created content of the week. Would that be interesting? Suggestions are welcome.