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Markuss' "Old China" Overgrowth Mod

February 2nd, 2011

The following is a guest post by the amazing Markuss. Hi folks, Markuss here, some of you will have seen the oriental 3D art assets I’m producing, in this blog post I’ll give you some insight into how I approached this large amount of work. Editor's note: each of these videos was recording with a different alpha ...

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Overgrowth Main Theme Piano Solo

January 30th, 2011

The following is a new perfomance by Anton Riehl of the Overgrowth Main Theme composed by Mikko Tarmia. I hope you guys like it! Be sure to listen to it in HD! P.S. the Overgrowth Volunteer Orchestra is ready to record, but we could still use a few players. Specifically we still need Horns in F (French Horns) and ...

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Art Asset Overview #4

January 28th, 2011

In this video I show some monolith models, along with a timelapse of the work that went into making one of them. I also have a new "3D concept drawing" based on an older image I did. Be sure to watch it in HD! If you liked this video, be sure to subscribe below. I'm going to be finishing ...

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Half-done character physics video

January 27th, 2011

I usually add new features in stages and as you might expect, half-done feature can look very strange. Whenever I get anything especially weird-looking, I record it for posterity. From that collection, I put together a short video showing the intermediate stages of the character physics in Overgrowth: Be sure to watch it in HD! I hope you found that ...

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Art Asset Overview #3

January 21st, 2011

This week I continued to work on the "cat city" set, so I have some new buildings to show off. I also talk a little about the strange monoliths that are present in the game. Be sure to watch it in HD! If you liked this video, be sure to subscribe below. I'm going to be looking at lot ...

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Art overview, week 113

January 14th, 2011

This week I show off some the rabbit gear that I created so that David has what he needs to prototype non-weapon character items. I also talk a bit about the cats, and show off a new roof for the "cat city" set. Be sure to watch it in HD! If you liked this video, be sure to subscribe below ...

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Frozen ragdolls

January 13th, 2011

Before I could make the ragdolls match animations, I had to make them match poses. To test this out, I just made them hold their current pose when I press the 'ragdoll' button. Here's a video I took while testing this out: Be sure to watch it in HD! To create the 'frozen' effect I just add an extra ...

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