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Overgrowth a126 video changelog

April 12th, 2011

Here is the new weekly Overgrowth alpha video! This week I demonstrate the new animations for standing up from a fall, as well as some new ways to accidentally knock yourself out. Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the ...

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Overgrowth a125 video changelog

April 5th, 2011

Here is the new weekly Overgrowth alpha video! This week I demonstrate how Overgrowth is becoming more like a game, which you can just start up and play. Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by ...

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Overgrowth a124 video changelog

March 29th, 2011

Here is the new weekly Overgrowth alpha video! This week I demonstrate some new pathfinding and jumping features in progress. Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see ...

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Overgrowth a123 video changelog

March 22nd, 2011

Here is the new weekly Overgrowth alpha video! This week I demonstrate the new features that let the AI see and hear the player. Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you ...

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Overgrowth a122 video changelog

March 15th, 2011

Here is the latest in our new weekly Overgrowth alpha format! David (@wolfire) took some time to illustrate the traditional changelog in video form for a122. Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth ...

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Overgrowth Alpha 121

March 8th, 2011

This week I spent most of my time attending GDC sessions and associated meetings. Now that I'm done with that, I can work on Overgrowth full-time again! The only visible change in the alpha this week is a fix reported by Silverfish, that re-enables vertical movement in the editor camera when you hold the crouch key and press forwards ...

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Overgrowth Alpha 120

March 2nd, 2011

Between setting up my new workplace and attending GDC sessions, I haven't had much time to work on Overgrowth this week. However, my new computer has an ATI card, so I made some progress finding workarounds for ATI driver bugs. If you've been having trouble with the skybox rendering or lens flares, this alpha may help.

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