Announcing Receiver 2!
December 14th, 2019
The most realistic gun simulator ever returns in Receiver 2, which will launch early 2020. You can add it to your Steam wishlist right now on the Receiver 2 Steam Page!Receiver 2 will launch with eight different sidearms, including the Beretta 92FS, Colt Single-Action Army, and the iconic Desert Eagle. While the original game simulated the major moving parts ...
Receiver 2019 Update
September 14th, 2019
About We just released a brand new update for Receiver! There have been many improvements to the engine since we launched the game that we wanted to take advantage of, especially with regards to performance. This update should also fix a few annoying little bugs and make the game look a bit nicer overall. Update Video Changelog Much smoother performance ...
Overgrowth Map Jam Results (July 2019)
August 19th, 2019
Every few months our talented modding community organizes an Overgrowth map jam, where the goal is to create a themed map in just ten days! July’s theme was “music” and there were some super creative entries that we’re excited to show you. The first map is The Tower, in this map you’ll follow Thorn and Sparrow on ...
Overgrowth 1.4 - Drika's story and modding improvements
August 1st, 2019
We released a 1.4 update for Overgrowth back in January! We didn't post about it here because we were having trouble with the blog system, and were too focused on our new game to work on that. It's finally fixed now, though, as one step in the process of preparing our new website! I'm sorry it ...
Overgrowth 1.3 - Controller and Language Support
July 3rd, 2018
The 1.3 update for Overgrowth is now available. This will be the final update of Overgrowth for now, and we will be pausing development on the game. In this update, we added better controller support, and support for language mods. Controllers now work in menus, and can be rebound inside the game instead of having to hand edit the ...
What's new at Wolfire - Early May
May 9th, 2018
Merlyn here. I'm a game producer for Wolfire, and I've been working here since September 2016. You might recognize me from Discord, or for some of my writing on various social media posts. What's new at Wolfire? Most of Wolfire is working on a new game. I'd love to say more about it but I can ...
Overgrowth Volunteer Orchestra Post-Mortem
May 3rd, 2018
Overgrowth Arrangement Post-Mortem Written by Mikko Tarmia and Anton Riehl Introduction It’s always interesting to try new things, so during the Overgrowth’s development process we had this idea of having Wolfire’s community to contribute their musical talent for the game’s upcoming soundtrack album. So we started working on an arrangement based on the game’s main ...