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Braid, Super Meat Boy, and Lone Survivor Added to Humble Indie Bundle V!

June 7th, 2012

Humble Bundle has added three games to Humble Indie Bundle V! If you've already purchased Humble Indie Bundle V, then Braid, Super Meat Boy, and Lone Survivor are already on your download page! The DRM-free games run on Windows, Mac, and Linux, and can be optionally redeemed on Steam. If you haven't bought Humble Indie Bundle V yet ...

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Overgrowth a181 changelog

June 4th, 2012

This week I got caught up in the task of converting the background thread pool to a background worker process pool, and that ended up taking too long to get any major visible changes in. I think this is the last technical feature I'll work on for a while though, so I can focus on higher-level gameplay! I will ...

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Introducing Humble Indie Bundle V

May 31st, 2012

Humble Bundle is proud to announce the launch of our latest pay what you want plus charity promotion: Humble Indie Bundle V! Be sure to watch it in HD! For two weeks, you can pay whatever you want to get these DRM-free games on Windows, Mac, and Linux: Psychonauts, LIMBO, Amnesia: The Dark Descent, and Superbrothers: Sword & Sworcery EP. If ...

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Art Asset Overview #32

May 31st, 2012

In this video I demonstrate how to manually change the terrain model to create caves (with some new cave rock assets). I also show some photos I took in Carlsbad Caverns when I stopped there during my drive to San Francisco. Be sure to watch it in HD! We've talked about it before, but I think it's important ...

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Overgrowth a180 video changelog

May 28th, 2012

Here is the new weekly Overgrowth alpha video! Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire ...

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Game File Systems: File Paths

May 25th, 2012

Recently I've put a lot of time into the Overgrowth file system, so I would like to share the best practices I've found for efficient file management on Mac, Windows and Linux. This is a pretty broad topic, so I'll break it into parts. In this first part, we can look at file paths. That might sound ...

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Overgrowth a179 changelog

May 21st, 2012

This week I focused on internal engine technology again, and was planning to make a video anyway, but ended up programming all day instead. There will definitely be a video next week though! Here are the changes for Alpha 179: Level pre-loading Background texture conversion Image sampler and heightmap caches New animation cache system Fix for strange particle colors on ...

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