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Free Resources for Game Development

March 14th, 2009

One of the hardest parts of game development is simply getting started. This is something people ask us about a lot on meebo. Just setting up your workstation with all the proper tools can be overwhelming. There are far too many choices, and all the most professional looking apps are extremely expensive. Luckily, for any given commercial resource, there is ...

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Edmund McMillen's 29th Birthday

March 13th, 2009

Hey guys some of you may have noticed that we missed our blog post on Sunday night (I know Roboneko did because he stopped by on Meebo to tell me). However, I feel we had a fairly legitimate excuse because we were visiting Edmund McMillen (Gish) for his 29th birthday! David, Jeff and I got to road trip to Santa ...

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Dog Weapons: Part One, Polearms

March 11th, 2009

I decided this week I would take a break from my modeling series and show off a little of what I have been working on. I am finishing up a bunch of 3D weapon models for dog characters and I am pretty happy with how they have come out. A spear I think that a normal dog soldier is often ...

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Skittlr - Taste the Marketing

March 10th, 2009

I am not sure if you guys are familiar with the recent Skittles.com sensation. Basically, Skittles made national news and caused a huge stir online by changing their homepage from a traditional site to literally nothing but a palette of links to their Facebook, Twitter, etc. The other day, I was getting coffee with my roommate and we were ...

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Overgrowth Alpha 17

March 10th, 2009

Here is what is new in Overgrowth this week... If you are confused, please read our fancy FAQ. There are a few things I am excited to tell you guys about this week. 1) Continuing in the theme of moving towards combat, Rabbot can now be controlled smoothly with the mouse, Lugaru style. 2) We have hooked up a main ...

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Greenhouse in the House

March 8th, 2009

We like to keep you guys informed about all aspects of Overgrowth, from software development to business development. You may have seen our previous post about indie friendly distributors and seen that Greenhouse was the last straggler for a long time and we were starting to wonder if they had gone the way of Manifesto Games. Luckily, I wanted to ...

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Map Editor Controls

March 7th, 2009

As we highlighted yesterday, there's been a recent explosion in Overgrowth level bulding in the Secret Preorder Forum. I've been really blown away by all this. One of the things that amazes me is that the modders have been managing to do so much with so little formal instruction from us; we haven't had a readme since ...

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