Here is what is new in Overgrowth this week...
If you are confused, please read our fancy FAQ.
There are a few things I am excited to tell you guys about this week.
1) Continuing in the theme of moving towards combat, Rabbot can now be controlled smoothly with the mouse, Lugaru style.
2) We have hooked up a main menu, so you can load levels easier, and do things like that (it is a very early first draft).
I did not have time to include more user created maps, but recently there has been an awesome surge in community maps in the secret preorder forum. I am really excited about that and we will definitely be highlighting some of them soon.
We are continuing work on the animation editor and various other parts of the engine relating to combat, in addition to some bug fixes.