Art Asset Overview #37

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October 25th, 2012

Here is the new Overgrowth Art Asset Overview video!

This week, I worked more on testing and expanding the camp assets. I wanted to make sure I was able to make some convincing looking camps before moving on to different kinds of art that we still need.


Be sure to watch it in HD!

The main areas that need work now are characters, equipment, UI and story-related art. Although I may go back and work more on environmental art, it feels good to have so much of it already completed.

If you'd like to see real-time news about Overgrowth, you can follow Wolfire on Twitter at @wolfire.