Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Overgrowth a149 video changelog

Add Comment! By David Rosen on September 20th, 2011

Here is the new weekly Overgrowth alpha video! This week I demonstrate some new features such as new fighting stance improvements and weapon blood.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth. If you'd like to see real-time news about Overgrowth, you can follow me on Twitter at @wolfire.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (as well as some that didn't make it into the video):

  • Added procedural foot shuffle animation
  • Keep facing enemies when in range and moving slowly enough
  • Enemies circle-strafe and adjust range
  • Blood drips work better with character LOD
  • AI startle delay
  • Voices stop on death
  • Sound effects have precise maximum distance control
  • Updated Bullet to 2.79
  • Blood sticks on weapons
  • Re-enabled slow motion for player KO

Thanks as always for all the support! See you guys in IRC and the forums.

If you liked this video, be sure to subscribe to our YouTube channel.

Also, feel free to support us by preordering Overgrowth!