Overgrowth Alpha 100

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October 12th, 2010

Alpha 100!

Here is what is new in Overgrowth in the 100th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are some of the latest highlights from the SVN repository.

  • Front kick with four different reactions
  • Can only attack when in range
  • Left and right attacking controls
  • Finished animation mirroring
  • Improved slow motion scripting for knockouts
  • Fixed Mac decal flicker
  • Testing sound convolution filters (e.g. lowpass, reverb)
  • Added IK back to movement animations
  • New sound system for foley sounds
Alpha 100
THIS... IS... ALPHA 100!!

Thanks as always for all the support! See you guys in IRC and the forums.