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Overgrowth Alpha 100

Add Comment! By Jeffrey Rosen on October 12th, 2010
Alpha 100!

Here is what is new in Overgrowth in the 100th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are some of the latest highlights from the SVN repository.

  • Front kick with four different reactions
  • Can only attack when in range
  • Left and right attacking controls
  • Finished animation mirroring
  • Improved slow motion scripting for knockouts
  • Fixed Mac decal flicker
  • Testing sound convolution filters (e.g. lowpass, reverb)
  • Added IK back to movement animations
  • New sound system for foley sounds
Alpha 100
THIS... IS... ALPHA 100!!

Thanks as always for all the support! See you guys in IRC and the forums.