Overgrowth Alpha 89
Add comment!July 27th, 2010
Here is what is new in Overgrowth in the 89th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Here are a few highlights from the source repository:
- More modular IK calculation
- Started hooking up IK animation widgets
- Fixed ctrl-click crash bug
- Fixed a bone labels bug
- Starting Blender PHXBN import/export script
Thanks as always for all the support! See you guys in IRC and the forums.