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Overgrowth Alpha 89

Add Comment! By Jeffrey Rosen on July 27th, 2010

Here is what is new in Overgrowth in the 89th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are a few highlights from the source repository:

  • More modular IK calculation
  • Started hooking up IK animation widgets
  • Fixed ctrl-click crash bug
  • Fixed a bone labels bug
  • Starting Blender PHXBN import/export script
Overgrowth Alpha 89
Checking out some ruins

Thanks as always for all the support! See you guys in IRC and the forums.