Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Overgrowth Alpha 76

Add Comment! By Jeffrey Rosen on April 27th, 2010

Here is what is new in Overgrowth in the 76th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Here are a few highlights from the source repository:

  • Better forward kinematics
  • Quaternion bone rotations
  • Inverse kinematics tool
  • Webkit view focus tracking
  • Stippled debug lines
  • Line-following debug text
  • Mixed linear and angular keyframe interpolation
  • Soft particles
Overgrowth Alpha 76
A subtle demonstration of the new Webkit focus tracking.

Thanks as always for all the support! See you guys in IRC and the forums.