Overgrowth Alpha 76
Add comment!April 27th, 2010
Here is what is new in Overgrowth in the 76th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
Here are a few highlights from the source repository:
- Better forward kinematics
- Quaternion bone rotations
- Inverse kinematics tool
- Webkit view focus tracking
- Stippled debug lines
- Line-following debug text
- Mixed linear and angular keyframe interpolation
- Soft particles
Thanks as always for all the support! See you guys in IRC and the forums.