Rubber Ninjas and Ninja Rabbits
July 27th, 2009
Hey guys, we just wanted to give a shout out to Matteo at Ragdoll Software and his awesome new game Rubber Ninjas. For those of you who don't know, rubber ninjas is a ragdoll fighting game (similar to Matteo's older game Ragdoll Masters) that takes place in a zero gravity environment. Your objective is to maneuver your center ...
Map editor toolbar UI
July 26th, 2009
One thing that has been bothering me about the Overgrowth alphas is that the map editor requires a manual. It has a ton of awesome features, but the only way to access many of them is with keyboard commands. While this works for Wolfire veterans who have been slowly introduced to feature after feature as we add them, new alpha ...
Overgrowth Wallpaper
July 22nd, 2009
Some of our fans have made some great Overgrowth wallpapers and Wolfire wallpapers. I thought it would be cool to make some Overgrowth wallpapers of my own but I wasn't really sure what to make. I looked at a lot of cool video game wallpapers online, and came up with some designs I liked. I have a really messy ...
Blending land and sky
July 22nd, 2009
Since Overgrowth mostly takes place outdoors, we put a lot of effort into making the sky look nice. We've already talked about the sun placement tools and atmospheric haze, but now I would like to talk about how we achieve smooth transitions between the land and the sky. Let's start at the beginning, with the panoramic sky texture ...
Overgrowth alpha 36
July 20th, 2009
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done ...
Rabbits In Space
July 20th, 2009
In the same vein as our Cletus Clay post, we'd like to give a shout out to Cliffski at Positech Games for helping rabbits achieve their dream of space travel. Cliffski is developing an awesome game called Gratuitous Space Battles (GSB) and he just publicly revealed the new space rabbit battle cruiser. The ship was beautifully crafted by our ...
Debugging rotations
July 19th, 2009
Each week in our alpha post, we briefly list the latest changes to Overgrowth. Some weeks we have a bunch of cool new features to point out, but other weeks it's a bit harder to see what has changed. This is partly because adding new features is often just the icing on the cake. A lot goes on behind ...