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Linux users contribute twice as much as Windows users

May 7th, 2010

We've always advocated cross-platform development -- in fact, last year, we wrote a post explaining why you should support Mac OS X and Linux. When organizing the Humble Indie Bundle, we decided to put our money where our mouth is and only select games that support all three major desktop platforms: Mac, Windows, and Linux. At the moment, we have ...

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Another view of game piracy

May 6th, 2010

We've been hearing a lot about game piracy recently, with big developers inflicting draconian online-only DRM systems on their users, and blaming their declining PC game sales entirely on piracy. I'm not questioning that piracy is common, since even honest, DRM-free, indie developers like 2DBoy[1] report a 90% piracy rate. I am, however, questioning what this means ...

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A Humble FAQ

May 5th, 2010

Before we get into the frequently asked questions for the Humble Bundle, I'd like to bring your attention to a new feature! The Electronic Frontier Foundation would like to sweeten the deal. Any bundle contribution of $100 or more (divided any way you choose, of course) will get you a complimentary EFF Pioneer Level Membership. This means you get ...

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The Humble Indie Bundle

May 4th, 2010

Introducing the Humble Indie Bundle! This is an awesome pay-what-you-want indie video game / charity promotion that we are trying out. Please watch this video to find out what it's all about, or read on! The Humble Indie Bundle Pay What You Want Basically we're taking 5 classic indie games: World of Goo, Aquaria, Gish, Lugaru HD and Penumbra ...

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Overgrowth Alpha 77

May 4th, 2010

Here is what is new in Overgrowth in the 77th weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's ...

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Rat Nests

May 3rd, 2010

The rats living in the great desert favor their traditional dwellings of mud and grass, which they build following the short rainy season. These structures are usually situated near rocky outcrops for stability and camouflage. Because of their large collection of accumulated belongings, each nest usually only houses a few rats. After years of drought, this outpost deep in the ...

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Stealth In Video Games And Why It's So Fun

May 2nd, 2010

The following is a guest blog post from Wilbefast on the topic of stealth mechanics in games and why they are so appealing. I didn't actually introduce myself last time around, because I thought it would be a little pretentious to assume that anyone would actually care. You see, unlike many of the people who've written guest posts ...

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