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Alpha 162 delayed for Ludum Dare

Add Comment! By David Rosen on December 19th, 2011

I made some progress this week on Overgrowth, but spent the weekend working on a project for Ludum Dare (a 48-hour game jam), which I'll post about soon! Since we were busy this weekend, we didn't have time to package up the alpha and make a video this time, but I'll go over the changes in next week's video.

I spent a lot of the game jam trying to figure out the new 3D tech in Flash , which you can try out by clicking the image below: