Jeff Vogel, the game developer behind Spiderweb Software (Exile, Geneforge, Avernum) wrote a really interesting piece on the economics of the Humble Indie Bundle and what it means to other game developers.
There are a lot of good insights in there. What do you guys think? Could a Humble Bundle style "honor system" be a sustainable business model?
By the way, if you go to the Humble Bundle site, you might notice a new spot where you can enter your email. I'm not sure why that popped up all of a sudden, but it's probably a good idea to sign up!