Wolfire Blog


; Subscribe

Tea!

June 8th, 2005

I just added motion blur and a depth-sorted particle system. I think I must be the first OpenGL developer to actually use these teapots properly 8) For comments, see the original thread.

Read more 0

Lighting

June 7th, 2005

I started working on my new cross-platform engine, Phoenix, a few days ago, and have made a lot of progress on the basic framework. Most recently I have been working on dynamic lighting and shadowing; here are a couple screenshots of what I have been doing: For comments, see the original thread.

Read more 0

Previous posts