September 14th, 2009
Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!
On the coding front, here are a few highlights from the source repository:
- New gusty wind motion
- Started hooking up ribbon UI with inspector and text editor
- Better multiplayer chat UI
- Various UI cleanups
- Bug fixes