Welcome to the Wolfire Blog! This is where we keep everyone up to date on our progress on Overgrowth and other new stuff. Be sure to subscribe to get the latest news! Also, be sure to check out the forums for even more up to date news - or get on IRC for up to the second updates.

Overgrowth alpha 40

Add Comment! By Jeffrey Rosen on August 17th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


Aubrey has made a number of new art assets this week, which are included in this alpha. On the coding front, here are a few highlights from the source repository:

- Added translucency maps
- Added detail reduction for shadow maps and other uncompressed textures
- Added screenshot button (F7)
- Improved texture loading speed
- Server browser (just UI)
- Secret bookshelf UI
- Bug fixes

Overgrowth alpha 40

Thanks as always for all the support! See you guys in IRC and the forums.