Overgrowth Alpha 21

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April 6th, 2009

Here is what is new in Overgrowth in this weekly alpha. If you are confused what a weekly alpha is, or even what Overgrowth is, please read our fancy FAQ. Basically, we are developing a massive video game from the ground up -- we are able to do this completely independently by accepting preorders for the game before it's done!


This past week was really productive and I am really excited to report about it. Before you guys get too excited though, I have to admit that the latest SVN that I included is a little unstable, but that's to be expected in an alpha.

The main points that we will certainly be bragging about later this week are:
- Hotspots
- Initial scripting support*
- Fancy shadows*
- Group browser pane
- Misc bug fixes

*These are only in the Mac build right now.

What does scripting mean? We will show you later this week!

Jo-shadow is in charge of organizing the community maps and has done a great job in his thread in the Secret Preorder Forum.

Thanks as always for all the support! See you guys in IRC and the forums.