Here is what is new in Overgrowth this week...
If you are confused, please read our fancy FAQ.
Aubrey has made a bunch of new art. Next week I think I will do an art dump and include a bunch of new stuff from Aubrey in the alpha as we have accumulated quite a bit of stuff to show you guys.
On the code front, most of our time is spent working towards combat, which requires the animation editor. In addition to that, here are a few highlights from SVN:
- Rabbot can now perform a Rabbot push and attack another Rabbot.
- Autosave for the map editor
- A number of bug fixes
I was really excited to tell you guys about sound and a few sound related features we have added, but there was a last minute bug so it's not in this week's alpha. Stay tuned for a blog post about it later though, it is pretty sweet.