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Putting more "next" in next-gen assets

Add Comment! By Aubrey Serr on November 19th, 2008

Mudbox recently released their 2009 edition in which performance was greatly improved. This allows me to put a level of detail into the textures that was difficult or impossible before. Instead of depending on texture overlays to provide small scale details, I can directly paint grainy or cracked surfaces. It is also faster then trying to do half in a sculpting app, and half in Photoshop or CrazyBump.

Sandy Rocks