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Sword Model

Add Comment! By Aubrey Serr on October 15th, 2008

When I started work on this sword, I decided I wanted something that looked original but still functional. After experimenting I came up with this shape. The extended handle on the back of the blade is so that a hand can be moved up for extra leverage when pressing the sword after a strike, or if the blade gets stuck.

The model is only using 238 triangles. We have a bigger budget for each weapon, but it is a good idea to cut out any polygons that don't help define the shape.

We are testing out the use of object space normal maps on Overgrowth. These maps provide all the details that show up in the lighting. Object space maps have a few advantages over tangent space maps, like being able to fix them in Photoshop if they have errors.

Sword
Sword

Sword Normals
Sword Normals
Sword Wireframe
Sword Wireframe