Live texture/shader updating

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October 23rd, 2008

I just made Overgrowth dynamically update textures and shaders whenever you edit them outside of the program, so you can instantly see the changes in-game! This has no negative effect on performance because it only checks for changes when you switch to another application and back, and even then it only reloads files that have been modified.

I also updated our videos to play in HD while embedded here in the blog!