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	<title>Comments on: Movement Evolution</title>
	<atom:link href="http://blog.wolfire.com/2008/05/movement-evolution/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.wolfire.com/2008/05/movement-evolution/</link>
	<description>Behind the scenes of Wolfire Games</description>
	<pubDate>Tue, 06 Jan 2009 03:11:27 +0000</pubDate>
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		<title>By: Cupcake</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9617</link>
		<dc:creator>Cupcake</dc:creator>
		<pubDate>Thu, 07 Aug 2008 22:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9617</guid>
		<description>Poor lil' guy!</description>
		<content:encoded><![CDATA[<p>Poor lil&#8217; guy!</p>
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		<title>By: Innominate</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9596</link>
		<dc:creator>Innominate</dc:creator>
		<pubDate>Mon, 28 Jul 2008 15:22:28 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9596</guid>
		<description>Man, this looks pretty impressive. I can't wait to see the final product. Are you planning on releasing level editors with the game? I may be preaching to the choir, but adding customisability to games greatly enhances longevity. Also, do you think the game will 'play nicely' with modifications? Even something as simple as custom textures for players would be nice, but adding additional scripting tools (see: Lua in Garry's Mod) would enshrine this game in the indie hall of fame. Unless your screenshots are fake, however, I think that's a given.</description>
		<content:encoded><![CDATA[<p>Man, this looks pretty impressive. I can&#8217;t wait to see the final product. Are you planning on releasing level editors with the game? I may be preaching to the choir, but adding customisability to games greatly enhances longevity. Also, do you think the game will &#8216;play nicely&#8217; with modifications? Even something as simple as custom textures for players would be nice, but adding additional scripting tools (see: Lua in Garry&#8217;s Mod) would enshrine this game in the indie hall of fame. Unless your screenshots are fake, however, I think that&#8217;s a given.</p>
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		<title>By: iron_lonis</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9534</link>
		<dc:creator>iron_lonis</dc:creator>
		<pubDate>Mon, 07 Jul 2008 09:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9534</guid>
		<description>Unbelievable！！！David,You are a genius！My idol！I belive,You will bring us more and better games.</description>
		<content:encoded><![CDATA[<p>Unbelievable！！！David,You are a genius！My idol！I belive,You will bring us more and better games.</p>
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		<title>By: Nuky</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9121</link>
		<dc:creator>Nuky</dc:creator>
		<pubDate>Sun, 18 May 2008 11:15:36 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9121</guid>
		<description>Holy kwapp! It's... convulsing a lot! o_o
Nice, never-ceasing energy-wise movements. =)
I bet you had a good time testing that out.</description>
		<content:encoded><![CDATA[<p>Holy kwapp! It&#8217;s&#8230; convulsing a lot! o_o<br />
Nice, never-ceasing energy-wise movements. =)<br />
I bet you had a good time testing that out.</p>
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		<title>By: maxwelldoggums</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9100</link>
		<dc:creator>maxwelldoggums</dc:creator>
		<pubDate>Sat, 17 May 2008 13:56:01 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9100</guid>
		<description>Wow, that's very cool! half of those looked like either seizures, or the guy being dragged away by some evil monster thing! Hey!!! I know your probably getting tired of hearing this, but you should put some dynamic dragging and struggling into L2!! like when you grab a guy, be able to drag him around, and if he's not unconscious or dead, make it so he flails his arms and legs around like that!</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s very cool! half of those looked like either seizures, or the guy being dragged away by some evil monster thing! Hey!!! I know your probably getting tired of hearing this, but you should put some dynamic dragging and struggling into L2!! like when you grab a guy, be able to drag him around, and if he&#8217;s not unconscious or dead, make it so he flails his arms and legs around like that!</p>
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		<title>By: funkdude</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9093</link>
		<dc:creator>funkdude</dc:creator>
		<pubDate>Sat, 17 May 2008 10:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9093</guid>
		<description>ROFL, dance, odd single person kamasutra crashdoll?

is there procedural animation in the game? might be awesome for the fighting sequences :)</description>
		<content:encoded><![CDATA[<p>ROFL, dance, odd single person kamasutra crashdoll?</p>
<p>is there procedural animation in the game? might be awesome for the fighting sequences <img src='http://blog.wolfire.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: NovaNoah</title>
		<link>http://blog.wolfire.com/2008/05/movement-evolution/#comment-9085</link>
		<dc:creator>NovaNoah</dc:creator>
		<pubDate>Sat, 17 May 2008 05:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/movement-evolution/#comment-9085</guid>
		<description>Sweet!

This is amazing. The Break dancing made me laugh!</description>
		<content:encoded><![CDATA[<p>Sweet!</p>
<p>This is amazing. The Break dancing made me laugh!</p>
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