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	<title>Comments on: Controlled Intersections</title>
	<atom:link href="http://blog.wolfire.com/2008/05/controlled-intersections/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.wolfire.com/2008/05/controlled-intersections/</link>
	<description>Behind the scenes of Wolfire Games</description>
	<pubDate>Tue, 06 Jan 2009 04:23:34 +0000</pubDate>
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		<item>
		<title>By: Declarations of Independents: Lugaru &#38; Overgrowth &#124; GameCyte</title>
		<link>http://blog.wolfire.com/2008/05/controlled-intersections/#comment-10427</link>
		<dc:creator>Declarations of Independents: Lugaru &#38; Overgrowth &#124; GameCyte</dc:creator>
		<pubDate>Tue, 16 Dec 2008 15:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/controlled-intersections/#comment-10427</guid>
		<description>[...] coding projects to be about games, so my final projects were about things like 3D acoustics, intersection detail, and creating point-constraint physics [...]</description>
		<content:encoded><![CDATA[<p>[...] coding projects to be about games, so my final projects were about things like 3D acoustics, intersection detail, and creating point-constraint physics [...]</p>
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		<title>By: vetrox</title>
		<link>http://blog.wolfire.com/2008/05/controlled-intersections/#comment-9192</link>
		<dc:creator>vetrox</dc:creator>
		<pubDate>Wed, 21 May 2008 12:59:32 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/controlled-intersections/#comment-9192</guid>
		<description>Wow, awesome, that adds alot. It's very easy to be pulled out of the immersion when you see stark contrast between every object.</description>
		<content:encoded><![CDATA[<p>Wow, awesome, that adds alot. It&#8217;s very easy to be pulled out of the immersion when you see stark contrast between every object.</p>
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		<title>By: Nello</title>
		<link>http://blog.wolfire.com/2008/05/controlled-intersections/#comment-9177</link>
		<dc:creator>Nello</dc:creator>
		<pubDate>Tue, 20 May 2008 23:43:57 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/controlled-intersections/#comment-9177</guid>
		<description>it looks good..</description>
		<content:encoded><![CDATA[<p>it looks good..</p>
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		<title>By: Nuky</title>
		<link>http://blog.wolfire.com/2008/05/controlled-intersections/#comment-9120</link>
		<dc:creator>Nuky</dc:creator>
		<pubDate>Sun, 18 May 2008 11:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/controlled-intersections/#comment-9120</guid>
		<description>Could just as well be simply for testing the engine? Or a secret test-game. Refering to older pictures of stuff not looking so high-tech. ;P

But still, nice touch! Hadn't even thought of that. =P
Intersections can be a nasty thing, eh?</description>
		<content:encoded><![CDATA[<p>Could just as well be simply for testing the engine? Or a secret test-game. Refering to older pictures of stuff not looking so high-tech. ;P</p>
<p>But still, nice touch! Hadn&#8217;t even thought of that. =P<br />
Intersections can be a nasty thing, eh?</p>
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		<title>By: funkdude</title>
		<link>http://blog.wolfire.com/2008/05/controlled-intersections/#comment-9091</link>
		<dc:creator>funkdude</dc:creator>
		<pubDate>Sat, 17 May 2008 10:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/controlled-intersections/#comment-9091</guid>
		<description>Wow thats very nifty! is the ambient occlusion a post processing effect?

it kinda looks like you got a high-tech theme going on there, any clues on the storyline? is it in the future in the lugaru universe? (lightsabers might be neat :P )</description>
		<content:encoded><![CDATA[<p>Wow thats very nifty! is the ambient occlusion a post processing effect?</p>
<p>it kinda looks like you got a high-tech theme going on there, any clues on the storyline? is it in the future in the lugaru universe? (lightsabers might be neat <img src='http://blog.wolfire.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> )</p>
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	<item>
		<title>By: NovaNoah</title>
		<link>http://blog.wolfire.com/2008/05/controlled-intersections/#comment-9087</link>
		<dc:creator>NovaNoah</dc:creator>
		<pubDate>Sat, 17 May 2008 05:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://wolfire.com/blog/2008/05/16/controlled-intersections/#comment-9087</guid>
		<description>Wow, That looks very nice!

I can't wait!</description>
		<content:encoded><![CDATA[<p>Wow, That looks very nice!</p>
<p>I can&#8217;t wait!</p>
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