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Heat haze

By David on March 17th, 2006

I adapted the distortion system to allow for heat haze from convection in really hot environments, such as this desert:

One Response to “Heat haze” rss trackback
  1. Zantalo - April 28th, 2006 at 7:57 pm

    Hey heat haze is really cool!

    It’s like, really hot in that desert. I don’t know any game that uses heat haze, just blooming effects. How is this being applied? Can you render heat haze wherever you want? Or is it a more independent factor that happens in hot deserts?

    I can’t really tell how much distortion this will effect object’s looks, but by the background this looks really cool! Better than real life. At least for me, I’ve only been seeing heat haze in streets and hot asphalt, this definitly looks alot better.

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